The full day workshop will combine input from the participants from within their perspectives of research, together with focus group work and hands-on prototyping for critical reflection. The proposed structure is:

  • Welcome
  • Participants Presentations: Brief introduction of research +  highlight one key area of interest to discuss at workshop

Morning break

  • Small group discussions: Identification of key discussion themes from introductions. Nomination of a representative of each theme to lead discussion to identify wider issues. Documentation of key insights


  • Break-out Sessions: Participants break into self-selected groups to discuss and develop materials for one of the key themes. This may include:
    • Explorations of examples of research tools for design activities involving teachers and/ or people with VI (and other stakeholders, such as parents)
    • Hands-on prototyping of education materials
    • Experience sharing of best practices and lessons learned about real-world deployments and evaluation of educational technology
  • Wrap-up of break-out sessions + documentation of key insights

Afternoon break

  • Reporting of key insights
  • Discussion of next steps + Plans for dissemination
  • Workshop summary and Closure

Workshop Dinner (Optional)


Accepted papers

  1. Matthew Butler, Leona Holloway, Kim Marriott. Tackling Inclusive Education Through Innovations in Accessible Graphics
  2. Alex Hadwen-Bennett, Anja Thieme. Inclusivity of Computing Education for Learners with Visual Impairments
  3. Kristen Shinohara. Empowering Visually Impaired Students: Opportunities in Inclusive Education Technologies
  4. Brianna J. Tomlinson, Bruce N. Walker, R. Michael Winters, Emily B. Moore, Taliesin Smith. Multimodal STEM Simulations: Design, Development, and Evaluation
  5. Vikram Ramanarayanan, Jason White, David Pautler, David Suendermann-Oeft, Rodolfo Long. Leveraging Multimodal Dialog Technology for the Design of Accessible Science Simulations
  6. Sooyeon Lee, Mary Beth Rosson, Jordan E. Beck, John M. Carroll, Xiying Wang. Remote Human Assistant Technology: Classroom Learning Accessibility for Children with Visual Impairments
  7. Hyunyoung Kim, Céline Coutrix, Mauro Aliva, Anne Roudaut, Thomas Kosch. Using Shape-Changing Interfaces to Foster Inclusive Education for Visually Impaired People
  8. Reeti Mathur, Erin Brady. Opportunities for Individual, Collaborative, & Community Accessibility on E-Learning Platforms
  9. Doon MacDonald, Anja Thieme. A Voice-First Approach To Educational Technology: Opportunities And Challenges For Inclusive Design
  10. Oussama Metatla, Clare Cullen, Taimur Ahmed. Aliens, Tangibles & Chatbots: Co-designing Inclusive Educational Technologies with and for Children with Mixed-Visual Abilities